Friday, August 28, 2020

Day 10 - New skins!

 Only got one video down due to having to find and edit a load of game pieces but now it looks like this:


Wednesday, August 19, 2020

Day 8 & 9- The halfway mark

 Finished part 26 nothing major to report, sometimes I think I see an error with the match making but it disappears so quickly I`m not sure if its real or not. I think I need to add a delay before the refill so the destruction animation can clear.


Getting an error on part 28 - I must have something referenced wrong (will look into it later.)

FOUND my error. I didn`t copy the video precisely when I started, so I was running into a missing class reference error. It was looking for BackgroundTile, but I had labled the script BoardTile1. After fixing it things seem fine.

But things were not fine, as this lead down a stream of errors that I had to fix one at a time resulting in me re-watching part 28 for the better part of an hour. 

I have completed video 30 out of 64, so I`m over the halfway mark!Party GIF - Find & Share on GIPHY

Unfortunately I`ve ran into issues in the deadlocking parameters. Sometimes it is deadlocked but doesn`t show it. However, since the next video uses this to detect and give players hints, I think i will complete that before diving back to debug. 

Got some bonus work done staying up last night too. So feeling good. Well on track and every bonus day I can rack up is more time to refine and redesign!

While I don`t mind the shuffle currently, I would like to add some sort of animation, a wave crashing, a whirlpool, something.


Wednesday, August 5, 2020

Day 7 - Simplify and clean

Went through several videos today and things are progressing well. Have functional bombs and color bombs, even code to make them! Still getting a weird row/column bomb issue where it creates two, also a few times more are disappearing than I intend. Some things aren't creating correctly, but those may clean up as I go along. I do have a good idea of how I might be able to clean up my column/row bomb issue too.

Speaking of cleaning up, the video cleaned up the code and when it did my random column issue disappeared. I think I saw a place I had an 'i' instead of a 'j'. Why we cannot use less similar letter I don't know, but it's gone now.

I am learning more and more. I can name things in Unity and they don't have to directly align with the scripts. I did this with the area bomb, I called it adjacent bomb in the script and just bomb in the unity.

Unfortunately I discovered there is over 60 videos, not the 58 lessons, this is due to some two part videos and cleanups that add more to watch, still on track but less ahead than I hoped.

Finished part 23, getting close to half-way!

Day 6 - The blahs have invaded - off target bombing

Was a rough go through the bomb making process. Something isn`t right in my vertical columns exploding. It works, but its progressively off target to the right, once it is so far to the right it is no longer on the screen it errors out.

 

Bad week in general, hard to focus, feeling tired and run down. 

I`m hoping some of these cleaning up videos will allow me to find my way. 

Made it part way through video 20.